[Work Log] Work Log - Troubleshooting silhouette rendering

October 14, 2013
Project Tulips
Subproject Likelihood Server
Working path projects/​tulips/​trunk/​src/​likelihood_server
SVN Revision 15229
Unless otherwise noted, all filesystem paths are relative to the "Working path" named above.

Silhouettes are rendering badly

Looks like internal edges are rendering. Likely an issue with shader_src/silhouette2.gs.glsl.

Need a quick way to tweak shader and re-run.

Building shader debugging mode

if enabled, results will display in viewer instead of being passed to likelihood.

Posted by Kyle Simek
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